Post by Evelyn OConnell on Aug 12, 2010 20:46:41 GMT -5
“death is but the doorway to new life – we live today, we shall live again, in many forms shall we return.”
After returning home from the Oasis of Ahm Shere after the defeat of Mathayus the Scorpion King, the O’Connells settled back down in London. Young Alex O’Connell returned to his studies, Evelyn took the Bembridge scholars offer and became the Head Curator of the British Museum, and Rick decided to enjoy the time off from fighting the undead. Although peace was thought to have returned after the hardships they faced, it came to a shattering end when Ardeth Bey walked upon the O’Connell manors doorstep a year later. It was Rick who opened the door that evening and much to his dismay, he received unfavorable knowledge as the bearer of bad news entered his household. As Ardeth told the tale of the Amulets of Karawan, two powerful amulets that were capable of leading the world to its undoing, Rick knew his assumptions were right.
The legend told began in Ancient Egypt when Pharaoh Seti I requested a powerful amulet to be made by the Egyptian goddess Hathor. It was not only to ensure his protection but his family’s as well. Hathor accepted the pharaohs’ request and offered him the Amulet of Khaldun, a ka necklace that had the powers of immortality and immunity. The pharaoh accepted Hathor’s offering and kept it with him at all times. When the god Set witnessed this transaction take place he decided to create the Amulet of Setesh, a Was scepter that had the powers of time travel. Requiring nothing in return, Set ordered a servant to present it to the pharaoh who later accepted the offering. As word spread overtime about the amulets being within Egypt, armies formed throughout the known world and headed to Egypt in order to capture them. Not realizing that this was Set’s original intention, the pharaoh activated an ability of the Amulet of Setesh and by placing both amulets beside one another they transported themselves to the year 1934, approximately one year after the defeat of the Scorpion King.
Another tale was told as Ardeth revealed more information on Imhotep’s priests whose descendants were still living today as a Bedouin clan known as the Djed. Both clans were made unaware that the chieftain of the Djed was none other than the reincarnation of Pharaoh Seti I under a new alias and persona. As he recalled little information of his past life at the time, the chieftain managed to successfully locate the Amulet of Khaldun a Hamunaptra and retrieved the copy of the Book of the Dead made by their tribe in order to resurrect Imhotep and Anck-su-namun. With their corpses moved back to their original resting place by Set, the chieftain managed to resurrect them and handed the Amulet of Khaldun to Anck-su-namun so that she could not be harmed. Unknowingly to the chieftain, a Djed elder spoke secretly with Imhotep and Anck-su-namun. The elder told them that the chieftain was the reincarnation of Pharaoh Seti I and that he was currently unaware of their treason, thus advising them to act as his once faithful courtiers.
With the O’Connells now on the move and the Djed now after the Amulet of Setesh, the journey has yet to be written, let alone the destination. What becomes of this tale is left up to you as you decide your fate, your side, along with the fate of the world!
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Evil Eyes: The Mummy is a player driven post The Mummy Returns Role Playing Game. As a globetrotting survival horror game we celebrate the convergence of cultures and religions in our historical 1930s setting. Rated Mature Adult, players get to decide the current game location as well as events! Accepting series canons, premades and originals, we’re self-hosted, laidback and we require no knowledge of the series to participate! Now the question is can you survive?